Skip to Content. Get the most of your cars with our Forza Horizon 4 tuning guide. Written by Jon Nicholson Published on Tuning in Forza Horizon 4 is an important part of the game to learn if you want to squeeze every last bit of performance from your cars. Having the optimum setup for the tyres is crucial for having plenty of grip in the corners, and when accelerating off the start line. Lower tyre pressure allows the tyres to heat up quickly and can affect the overall responsiveness of the car.
Increasing the pressure can lead to a small increase in top speed and increase responsiveness but the tyres are more likely to suddenly lose grip. Make sure to experiment with the tyre pressures to find a good compromise between high and low pressures. Transmission tuning can be unlocked when installing a Race or Sport transmission upgrade to your car.
Tuning the final drive of the car is a simple and effective way of choosing a compromise between the top speed and the acceleration of the car. A lower final drive will increase the top speed of the car but can lead to a slower acceleration.
If you want to perfect your transmission, adjusting each gear ratio is the way to extract the best performance from the car. It is important to reach a balance between a high top speed and a quick acceleration time.
Alignment of the tyres affects the grip. Negative camber reduces understeer and increases grip in the corners but can make the car unstable when driving in a straight line.
Positive camber decreases oversteer and also makes the car unstable. Then fine tune the cambers to reach your optimum setup. Changing Toe often leads to the car becoming more responsive upon corner entry. Toe-in increases overall stability of the car but can decrease the responsiveness when turning into a corner. Toe-out increases the responsiveness when turning into a corner but causes the car to become unstable.
Tweaking the caster angle increases straight-line stability — a perfect adjustment to make for high-speed supercars.Skip to Content. Get the most from your cars in Forza Horizon 4 with our guide to tuning your rides.
Written by Jon Nicholson Published on Tuning in Forza Horizon 4 is an important part of the game to learn if you want to squeeze every last bit of performance from your cars. Here's a guide on how to get to grips with tuning your rides. Getting the optimum set-up for the tyres is crucial for having plenty of grip in the corners and when accelerating away from the start line. Lower tyre pressures allow the tyres to heat up quickly and can affect the overall responsiveness of the car.
Increasing the pressure can lead to a small increase in top speed and responsiveness, but the tyres are more likely to suddenly lose grip. Make sure to experiment with tyre pressures to find a good compromise.
Transmission tuning can be unlocked when installing a Race or Sport transmission upgrade to your car. Tuning the final drive of the car is a simple and effective way of choosing a compromise between the top speed and acceleration of the car.
A higher final drive will give your car impressive acceleration levels, but it can cause the car to bottom out, meaning it probably won't have good top speed. A lower final drive will increase the top speed of the car, but can lead to sluggish acceleration.
If you want to perfect your transmission, adjusting each gear ratio is the ultimate way to extract the best performance from the car. It's important to reach a balance between a high top speed and quick acceleration.
Alignment of the tyres affects the grip. Like tyre pressure, the alignment of the wheels affects the grip when driving in a straight line, or when you're cornering. Negative camber reduces understeer and increases grip in the corners, but can make the car unstable in a straight line.Zanussi oven steam coming out
Positive camber decreases oversteer, but also makes the car unstable. It's best to start with a small amount of positive and negative camber, so that the tyres are aligned equally, and then fine tune the cambers to reach your optimum set-up. Changing Toe often leads to the car becoming more responsive upon corner entry. Toe-in increases overall stability of the car, but can decrease the responsiveness when turning into a corner.
Toe-out increases the responsiveness when turning into a corner, but causes the car to become unstable. It's best to avoid maximum toe-in and toe-out in order to keep tyre wear levels at a reasonable level. Tweaking the caster angle increases straight-line stability — a perfect adjustment to make for high-speed supercars.
A high caster angle enables you to run less negative camber, which will give the car better acceleration and braking.
Having a low caster angle means you may want to increase the negative camber to get a reasonable level of grip, otherwise the car will be very unstable.Overview Features. Sign In. Basic tuning setup for those new to racing :. Rank: C-Class Racing License. Here's a tune i made and it actually gives some cars fast lap times, Good overall tune and can work on most classes and cars!
Tires Hope this gives you a helping hand at racing on the game :. Rank: Driver's Permit. Are those ranges? Rank: Racing Permit. Originally Posted by: B1sh1p Are those ranges? Thanks, I've been using this on most cars and it works great. Gives it that extra handling for cars that are a bit slippery, those RWD cars I suck at lol. Rank: S-Class Racing License. A little heads up the 2 way default diff settings vary from car to car on AWDs, some are like front, rear and others are like front rear.
I personally like to set acceration to front and rear to get the most traction, but the deceleration I adjust based on the balance of the car. Rank: Driver's License.The hunt is on lol
Hey Panda Your tune is working great. I use it as a base for almost everything.Quixel crack
I tend to go heavier on Camber, also try to squeeze a race tranny in the build if it can fit. Just wanted you to know it works and thanks SiloStv. Thanks guys! Originally Posted by: Electionz idk how im not finding it, its probably sitting right in front of me but how do I tune exactly in horizon 2.
Tune works great! Good base to start from. Originally Posted by: mikegent Tune works great! Would you mind doing a quick rundown on how you put together these values and why they work?
Hi Panda thanks for the general set-up! Is there any way you could do a basic set-up for off-road and drag race cars? Also is your basic setup good with class D cars as well as the S2?Overview Features.
Sign In. Tuning Guide. Rank: On the Podium. If you have anything to add to it let me know and I'll be glad to do so. Thanks First Rule: Fix the end of the car that has the problem. If it's the rear sliding around don't go adjusting the front.
Start with adjusting the back end to stabilize it first. You can then go up or down in unison to stiffen or soften the car. It all fits together and the tires are the only thing we have direct control of.
It's often the most overlooked part of tuning yet it is the most important. The optimal grip for a tire will differ by what compound you put onto the vehicle. The softer the tire the lower the temperature needed for optimal grip. PSI needs to be degrees when hot. I generally settle with How does tire temperature relate to pressures? Quote: Uniform rules no matter what Give the tires 3 laps to warm up before looking at telemetry.
Forza Horizon 4 tuning guide: Ultimate OP edition
Make sure you look when actual load is on the tires going through a corner and the tires have had proper time to heat up 3 laps minimum. Sometimes on a track with turns mainly loading one side of the car the tires will heat up uneven.
This is normal. Rank: Driver's Permit. Nice worm that's a great read! Rank: X-Class Racing License. Wow mate. That is dense, worth a read though especially coming from the best.
Thank you for the guide! Rank: S-Class Racing License.Mc hammer tour 1990
Considering that one of my recent tunes did not do so well in one of the comps. I will be reading this document over carefully to try and apply some feedback on that tune to this information to see what can be done.
Rank: A-Class Racing License. Thanks for re-posting this Worm. Always a great read while working on the old racing tunes. It is also the go to thread when discussing tuning with new racers.Just change the view Y on the xb1 controller to find it. Torque is essential to the function of the calculator differential, toe and gearbox.
Use Same Size if fornt and rear sizes match. Output will be skewed of the inputs here are wrong. Below you will find your tuning results. These results are balanced starting points based on several factors total weight, weight balance, drive type, downforce, etc. Tested with and intended for Forza Motorsport 7 and Forza Horizon 4. If you are looking for something to work with X Forza titles, check out the Classic 1. Latest Update: 06 November, - Minor fixes to input limits icreased for Metric input.
Units Imperial Units Metric Units. Enter Vehicle Data for Tuning. Define preferred Damper Stiffness and suspension length of Travel. Shortest Shorter Average Longer Longest.Oracle shrink datafile
Enter Tire information. Tire Size F. Tire Size R. Enter Power, Weight and misc. Max Power. Ride Heigh F. Downforce F. Fine-Tuning Multipliers Enter the optional suspension component multiplier 1.Ahsoka tano hurt fanfiction
Top Speed. Final Drive. Calculate Tune. The Tune Below you will find your tuning results.The wait is finally over, my in-depth Forza Horizon 4 tuning guide has arrived. Before we start, subscribe, like and tell your friends, cat, dog, squirrel about A Tribe Called Cars.
Not fussy. All support is appreciated. The video of this is about to drop so stay tuned. A weird combination of real-world physics, weird exceptions and the placebo effect. Basically, try to avoid stressing about tuning as your driving technique and knowledge of the roads is almost always going to make up more time than fine-tuning your rear camber.
But maximum performance and preferable handling to your driving style are rarely the same thing so stick around to help you get the best out of your cars and make them more drivable.
Feel free to check out my Forza Horizon 4 : 10 tuning tips article for some other useful stuff. Rear-wheel drive and traction control TCS off can be a nightmare in this game, regardless of skill level to the point that I would recommend keeping it on.
Especially online where the skill level can be higher, a RWD car will take much greater effort to compete. Next up I would say is a combination of reducing weight and increasing power. Because in the motoring world power to weight ratios really matter. I would suggest doing at least one stage of the weight reduction upgrade.
This Forza Horizon 4 tuning guide will improve your performance
The less weight an engine has to move, the more effective it becomes and the less strain there is on the tyres. Race compound is great if building an X-class car, but you can get away with stock sometimes if you need to save points.
Front width is okay to leave as is.
Rear width, however, does make a difference so go as wide as possible. Usually doing this reduces your points because of a slight increase in weight, which can help free up other potential upgrade opportunities. Rim style is useful because here you can usually save 6kg or thereabouts, depending on the car. Pro tip, just scroll left on the Sport and Specialised alloy options and wait until you see green. Rinse and repeat until you find a style that reduces the weight. Bear in mind that some reduce weight more than others so check thoroughly.
In Engine I usually prioritise the biggest horsepower gain versus the biggest weight reduction and points cost. Cam Shaft is my go-to. Then try pistons and compression, twin turbo or whatever you can have, the supercharger can be great too. Fuel system and ignition also increase power for relatively few points, while flywheel reduces weight at no real cost so worth doing that, too.
But if you simply want a high top speed, then this is a route worth considering. Brakes are another essential. In real life, braking later can make up serious amounts of time in a lap and superior braking systems help prevent fade. Drivetrain is mostly about adding customisation to your car.
Race parts allow you to customise your gears and differential settings, which do affect how your car handles, so if you have the points go for it.We loved the guidebook and our own private itinerary booklet which we will keep as a souvenir of this amazing holiday.Differential Tuning Guide - Forza Horizon 4
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FORZA HORIZON 4 Tuningguide – Part 2 – Feintuning
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